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RoboRally
Agile Object-Oriented Programming with Java

In collaboration with my group, I developed a Java-based implementation of the Robo Rally board game, featuring a graphical user interface (GUI) built with JavaFX. Our team aimed to capture the core mechanics of the game, allowing players to program robots to navigate a factory filled with obstacles. In addition to fulfilling the mandatory project requirements (M1-M3), we worked together to implement optional features like advanced game rules, improved graphical representation, and more complex board designs. Above is a video demonstration of our game.
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